Comme à son habitude, Blizzard se précipite sur le nerf massif, pour contenter les 90% de manchots errants sur le jeu, cette fois-ci pas seulement sur le mode Normal comme à bwd/bastion, non ce serait pas assez, le mode Héroique passera aussi à la moulinette, et finira par atteindre le niveau du mode normal actuel, des fois que ce soit pas déjà le cas.With the final showdown against Deathwing approaching, we’ve been keeping a close eye on players' progress through the current Firelands raid content. Before patch 4.3 is released, we want groups who are working on Heroic-difficulty content to be able to get as close to Ragnaros as possible, and we want players who are tackling normal progression to be able to experience as many of the encounters as they can. To achieve these goals, we’ll be toning down the difficulty of both normal and Heroic raids through hotfixes in the coming weeks. In general, we plan to reduce health and damage of all raid bosses in both normal and Heroic Firelands by around the same percentage we brought difficulty down for the original Cataclysm raids when Rage of the Firelands (patch 4.2) was released.
We're looking forward to seeing more groups of players face off against the Fire Lord in the weeks ahead. However, before we make these changes, we want to give everyone a final shot at the bosses at their current difficulty level -- so this is a heads up that we’re planning to apply the difficulty hotfixes beginning the week of September 19.
Stay tuned to the Patch 4.2 Hotfixes blog for these and other live updates to the game as they happen.
World of Low
Donc en fait on va bientot faire du hm ac les rerolls ......... ca sent l'abus çà
PS: un autre titre possible : "World of Loots" avec comme slogan "Plus rapide qu'au MacDo"
PS: un autre titre possible : "World of Loots" avec comme slogan "Plus rapide qu'au MacDo"
Dernière modification par Anonymous le septembre 13, 2011, 8:29 pm, modifié 1 fois.
Le 4.3 est si proche que ça ? J'en avais pas l'impression.
Sinon, sur le fond, s'ils constatent qu'il n'y a pas suffisamment de guildes ayant terminé l'instance, ils en concluent bêtement (ou intentionnellement) qu'elle est trop difficile, au lieu d'admettre que c'est justement ce genre d'initiative qui tue les guildes qui font le jeu, et qui rament derrière pour être en capacité de finir les instances.
Sinon, sur le fond, s'ils constatent qu'il n'y a pas suffisamment de guildes ayant terminé l'instance, ils en concluent bêtement (ou intentionnellement) qu'elle est trop difficile, au lieu d'admettre que c'est justement ce genre d'initiative qui tue les guildes qui font le jeu, et qui rament derrière pour être en capacité de finir les instances.
Je viens de lire ça sur judgehype, des extraits d'interview par la suite censurés :
"Le nouvel outil de Recherche de Raid utilisera une difficulté qui lui sera propre. Ce niveau de difficulté sera plus accessible que les raids en difficulté Normale que l'on connaît actuellement"
Et voilà.
"Le nouvel outil de Recherche de Raid utilisera une difficulté qui lui sera propre. Ce niveau de difficulté sera plus accessible que les raids en difficulté Normale que l'on connaît actuellement"
Et voilà.
September 20
Dungeons & Raids
Firelands
Hell Hound Rend Flesh damage has been reduced by 25%.
The damage multiplier granted by energy to Unstable Magma has been reduced by 50%.
Alysrazor
Health and damage have been reduced by 25% on normal difficulty. Health and damage have been reduced by 15% on Heroic difficulty.
Alysrazor now drops 1 additional feather in 10-player mode and 2 additional feathers in 25-player mode in all cycles.
The Wings of Flame buff duration on Alysrazor is now uniformly 30 seconds.
Alysrazor’s Fiery Tornados now move slower.
Baleroc
Health and damage have been reduced by 25% on normal difficulty. Health and damage have been reduced by 15% on Heroic difficulty.
Baleroc now swings 25% slower while Decimation Blade is active.
The duration of Tormented has been reduced on normal difficulty.
Beth'tilac
Beth'tilac's health and damage have been reduced by 15% on both normal and Heroic difficulty.
Lord Rhyolith
Health and damage have been reduced by 15% on both normal and Heroic difficulty.
The health and damage of additional enemies in this encounter have been reduced by 15% on both normal and Heroic difficulty.
Majordomo Fandral Staghelm
Health and damage have been reduced by 25% on normal difficulty. Health and damage has been reduced by 15% on Heroic difficulty.
Druid of the Flame have had their health reduced by 15%, and Sunfire damage reduced by 25% on both difficulties.
The health and melee damage of Spirit of the Flame have been reduced by 25% on normal difficulty, and reduced by 15% on Heroic difficulty.
Ragnaros
Ragnaros' health and damage have been reduced by 25% on normal difficulty.
Ragnaros' damage has been reduced by 15% on Heroic difficulty.
Magma Trap damage has been reduced on all difficulties.
The health and damage of additional enemies in this encounter have been reduced by 25% on normal difficulty and 15% on Heroic difficulty.
Wrath of Ragnaros now knocks targets up, but not back, on normal difficulty.
Shannox
Health and damage have been reduced by 15% on both normal and Heroic difficulty.
Riplimb's health has been reduced by 15%.
Rageface's health has been reduced by 15%.
Magma Flare damage and Hurl Spear damage have been reduced by 15% on both difficulties.
Dernière modification par Anonymous le septembre 20, 2011, 8:52 pm, modifié 1 fois.